Hi guys, I'm trying to render the stage with a default interval. When the needed time to render the scene is higher than the interval itself, the application doesn't process anymore the mouse events. I'm setting the timer once with [NSTimer scheduledTimerWithTimeInterval]. I'm thinking of recreating a not repeating timer every time it fires, but I'm wondered if there is a better way. Is there any other way you would recommend to have a continuous rendering without making the app not reactive?
Thanks, chr _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]