Hi, I'm trying to figure out how I can have my app run a timer that never suspends when the user interacts with menus and the like. In Carbon, one can do:
EventLoopRef mainLoop; EventLoopTimerUPP timerUPP; EventLoopTimerRef theTimer; mainLoop = GetMainEventLoop(); timerUPP = NewEventLoopTimerUPP(TimerAction); InstallEventLoopTimer (mainLoop, 1*kEventDurationMillisecond, 1*kEventDurationMillisecond, timerUPP, NULL, &theTimer); To achieve this. NSTimer doesn't seem to behave the same way and I don't see any methods that would modify such behavior. Is there a way to get a behavior like InstallEventLoopTimer in Cocoa? thanks, wes _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]