--- On Thu, 9/4/08, steph thirion <[EMAIL PROTECTED]> wrote: > I'm working on a class that will manage transitions of > properties. > It's for a game on a slower device, so I need the less > costly solution.
I can understand your performance constraints, but have you actually profiled your game and found that the speed of KVC is a significant problem? This screams "premature optimization" to me. I mean, I suppose it's possible, but this seems relatively lightweight compared to what usually makes up a game. Cheers, Chuck _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]