This works, but has a couple of problems:
1. It seems like invalidating the entire table column might affect performance if I get a lot of rows.
2. It doesn't work with Cocoa bindings. From what I've been able to figure out, every time I call setNeedsDisplayInRect, the binding calls the model's image getter method, and this seems to reset the animation to the first frame.
Does anybody have suggestions on a better solution? -- Dave Carrigan [EMAIL PROTECTED] Seattle, WA, USA
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