That doesn't help with rotating up or down.

--
Seth Willits




On Aug 25, 2008, at 11:40 PM, Michael Vannorsdel wrote:

Just start at inputTime 1.0 and increment down to 0.0. This will rotate opposite from 0.0 to 1.0.


On Aug 25, 2008, at 11:42 PM, Seth Willits wrote:

CIRotatingCubeTransition is semi-public which confuses me. IB3 exposes it, but it otherwise seems to be private. I'd like to change the direction of the rotation, but I don't see any way to do it. (Public or private.) The only input keys are inputImage, inputTargetImage, inputExtent, and inputTime. I also used class- dump to check for any private methods, but there aren't any. Has anybody had any experience with this?



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