That doesn't help with rotating up or down.
--
Seth Willits
On Aug 25, 2008, at 11:40 PM, Michael Vannorsdel wrote:
Just start at inputTime 1.0 and increment down to 0.0. This will
rotate opposite from 0.0 to 1.0.
On Aug 25, 2008, at 11:42 PM, Seth Willits wrote:
CIRotatingCubeTransition is semi-public which confuses me. IB3
exposes it, but it otherwise seems to be private. I'd like to
change the direction of the rotation, but I don't see any way to do
it. (Public or private.) The only input keys are inputImage,
inputTargetImage, inputExtent, and inputTime. I also used class-
dump to check for any private methods, but there aren't any. Has
anybody had any experience with this?
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