On Mon, Aug 18, 2008 at 7:38 AM, Jason Coco <[EMAIL PROTECTED]> wrote: > > On Aug 18, 2008, at 10:18 , Clark Cox wrote: > >> On Mon, Aug 18, 2008 at 5:38 AM, Jason Coco <[EMAIL PROTECTED]> wrote: >>> >>> On Aug 18, 2008, at 07:18 , Robert Černý wrote: >>> >>>> Actually,I'm trying to debug some weird problems with clipboard. My >>>> problem >>>> is that data copied into clipboard from legacy java application doesn't >>>> match data pasted into Cocoa application. I've got data with accented >>>> characters which gets converted through MacOS Roman encoding even the >>>> visual >>>> representation in java is correct. >>> >>> >>> If you want to print the string as hexadecimal without any conversions, >>> you >>> can do >>> something like the following (keep in mind this is showing you basically >>> the >>> UCS-2 version of the string): >> >> Not UCS-2, UTF-16. (The distinction is important if the string >> contains any characters outside of the BMP. > > Yeah, my bad... UTF-16, not UCS-2 > >>> void dumpString(NSString *str) >>> { >>> NSUInteger len = [str length]; >>> unichar *chars = malloc(len * sizeof(unichar)); >>> [str getCharacters:chars]; >>> uint i; >> >> i should be NSUInteger as well. > > I don't think that really matters all that much, just a matter of > style mostly. I think /should/ is strong. It could be NSUInteger > or just int or uint32_t or unsigned int or whatever...
If the length is an NSUInteger, then the counter should be as well. > it's just a counter for a simple debugging example, right :) Indeed, but unless there's a good reason, using different types for the index and the limit is not a good idea. > >>> printf("NSString at %08p = { ", str); >> >> No need to use %08p, just use %p. > > I wanted %08p... it was on purpose. I like my debugging messages > to line up properly :) Then what happens when you build 64-bit? :) -- Clark S. Cox III [EMAIL PROTECTED]
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