On Tue, Aug 12, 2008 at 10:31 AM, Bill Cheeseman <[EMAIL PROTECTED]> wrote: > on 2008-08-12 12:04 PM, Josh at [EMAIL PROTECTED] wrote: > >> I'm trying to get started w/viewing/editing/interacting with the memory of >> another running application but I'm not where to get started. > > It isn't clear to me what you mean.
By "game trainer", I assume the Josh means a program that you can run to peek/poke specific locations in the memory space of a videogame to change the outcome of the game (i.e. grant yourself more money/points/life, whatever). > > When some people ask questions like this, what they really mean is that they > want to be able to control the other application's windows, menus, etc. > There are several ways to do that, including the Accessibility API and > Quartz Event Taps. > > Other people really mean that they want to share the data used by the other > application. If you wrote the other program, you can do that in a variety of > ways, including shared preferences and distributed notifications. Even if > you didn't write the other program, you may be able to do something with its > documents or, if it supports AppleScript, with its terminology dictionary. > Even if it doesn't support AppleScript, you can probably control it and thus > get at its data using GUI Scripting. > > Other people mean literally accessing the RAM currently in use by the other > application, and I have no idea how you would go about approaching that > task. That is, this last meaning. -- Clark S. Cox III [EMAIL PROTECTED] _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]