It does not appear to come from anything in my drawing code. It only happens when I use layers. The view in a scroller. Moving the scroll bars or resizing the window results in a flood of such console messages. The drawLayer:inContext: appears to be balanced:
NSGraphicsContext *nsGraphicsContext; nsGraphicsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:YES ]; [NSGraphicsContext saveGraphicsState]; [NSGraphicsContext setCurrentContext:nsGraphicsContext]; ... (My drawing) [NSGraphicsContext restoreGraphicsState]; This was straight out of the Core Animation Cookbook. On 8/5/08 5:09 PM, "Kyle Sluder" <[EMAIL PROTECTED]> wrote: > On Tue, Aug 5, 2008 at 5:44 PM, Gordon Apple <[EMAIL PROTECTED]> wrote: >> What should I be looking for to find the problem? > > I'm not a CoreGraphics expert, but my first instinct is too many calls > to -[NSGraphicsContext restoreGraphicsState]. > > --Kyle Sluder _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]