-------------- Original message ----------------------
From: glenn andreas <[EMAIL PROTECTED]>
> 
>  CG is "stateless", in that there is no "current context" (all drawing  
> to a CGContext requires passing the CGContextRef).  NSGraphicsContext,  
> on the other hand, involves an implicit "current context".  If you  
> change that, you need to change it back - that's what currentContext/ 
> setCurrentContext does.  Just because NSGraphicsContext is built on  
> top of CGContextRef doesn't mean that they have the same semantics  
> (nor is NSGraphicsContext "just a wrapper" - it does a few more things).
> 
Thanks Glenn. 

I'm still confused as to exactly how I should restore or change the context 
"back to the original" since the original is a CGGraphicsContext. and the only 
NSGraphicsContext is one I create using the passed in CGGraphicsContext. It 
seems like a catch-22. I can't draw the text without creating an 
NSGraphicsContext and I can't restore a calling NSGraphicsContext because the 
calling context is a CGGraphics context which doesn't work with 
[NSGraphicsContext setCurrentContext: nsContext];

Any pointers?

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