Yup, Amazon, July 15, $23.07 + shipping. BTW, you might want them to update the title because it doesn't mention iPhone. Considering the huge number of iPhone SDKs downloaded, that could be a big draw. I may cancel Amazon and order the PDF package from your site.
I had considered adding my own base-layer as you suggested, but that still begs the question since that layer will live in the view's layer as a sublayer amd I still don't know how the view's layer responds to changes in the view's frame/bounds. If the view's layer lives within the view's bounds, then I should only have to deal with the flipped coordinates. I was hoping I could flip and scale using a transform so it would carry through to the sublayer stack I wanted to include for my actual drawing layers. That way, I wouldn't have to mess with the sublayer stack -- they should automatically scale when the base-layer is scaled. You may be right that I shouldn't muck with the view's layer, but should add my own base-layer, especially since it seems to be a mystery how the view's layer responds to changes in the view. Gordon > Hi Gordon, > > 'the upcomming book on animation'? > > If by that you mean the Core Animation book from Pragmatic Programmers > you can get the PDF now from > > http://www.pragprog.com/titles/bdcora > > and then the paper when it ships. You get a really good discount on it > if you buy both. > > Not sure where the July 17 date comes from (amazon.com?) but its > likely off by at least 2 weeks and probably a bit more like 4. > > Now on to the real question... Basically what you are doing is > confusing the tar out of the layer living in your view by messing with > any of its properties. > > If you do something like this; > > myView.wantsLayer = YES; > > And then do something like this; > > myView.layer.position = myPoint; > > you are asking for trouble. > > You should instead do something like this; > > myView.layer = [CALayer layer]; > myView.wantsLayer = YES: > layerToMove = [CALayer layer]; > [myView.layer addSublayer:layerToMove] > > then you can > > layerToMove.position = somePoint; > > To your hearts desire and everything should be lovely :) > > Then if you want to do 'struts and springs' type stuff with > layerToMove you can use a layoutManager to do all sorts of cool and > exciting stuff. > > Good luck! _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]