Le 26 juin 08 à 14:53, Stefan Hafeneger a écrit :

Hi,

I would like to know how the __CGEvent (CGEventRef) struct is defined, so if there is any possibility to attach some more data to an low level event than through the functions defined CGEvent.h. Any ideas?

With best wishes, Stefan_______________________________________________

An opaque struct mean… it is opaque. Struct layout is private, can change at any time and relying of such implementation details can result in executables that are binary incompatible with some OS versions. That's to prevent such compatibility issues that struct are opaque (and that ivar are all privates in classes).

If there is not accessor to add additional data, so there is no way to attach something to a CGEvent.



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