On Apr 29, 2020, at 1:43 PM, Steve Mills via Cocoa-dev <cocoa-dev@lists.apple.com> wrote: > > On Apr 29, 2020, at 15:36:23, Carl Hoefs via Cocoa-dev > <cocoa-dev@lists.apple.com> wrote: >> >> When I issue NSTimer's +timerWithTimeInterval::::: method, I'm getting >> unexpected timer firing times (20X faster than expected). >> >> ∙ If I specify 1.0 for the time interval, my method gets called 20 >> times/sec. >> ∙ If I specify 20.0 for the time interval, my method gets called 1 time/sec. >> ∙ If I specify 100.0 for the time interval, my method gets called 5 >> times/sec. >> ...etc. >> >> Here is my only invocation, called once and nevermore: >> >> NSTimer *newTimer = [NSTimer timerWithTimeInterval:1.0 // should be >> 1/sec >> target:self >> selector:@selector(newData:) >> userInfo:nil >> repeats:YES]; >> [[NSRunLoop mainRunLoop] addTimer:newTimer >> forMode:NSRunLoopCommonModes]; > > Sounds like multiple timers are being installed. Set a breakpoint that logs > when hit. >
On break, It's always the same timer. This is with time interval set to 20.0: <timer id> <interval> <fire date> <__NSCFTimer: 0x60000323c600> 1.000000 Wed Apr 29 13:50:40 2020 <__NSCFTimer: 0x60000323c600> 1.000000 Wed Apr 29 13:50:41 2020 <__NSCFTimer: 0x60000323c600> 1.000000 Wed Apr 29 13:50:42 2020 . . . -Carl _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com