I think AVFoundation is probably the easiest way to get started. There’s a pretty good sample on how to do it:
https://developer.apple.com/documentation/avfoundation/audio_track_engineering/building_a_signal_generator <https://developer.apple.com/documentation/avfoundation/audio_track_engineering/building_a_signal_generator> Dan ----------------------------------------- Dan Waylonis | nekotech.com 650.887.3711 > On Mar 13, 2020, at 3:51 PM, Jens Alfke via Cocoa-dev > <cocoa-dev@lists.apple.com> wrote: > > > >> On Mar 12, 2020, at 5:31 PM, Carl Hoefs <newsli...@autonomy.caltech.edu> >> wrote: >> >> In iOS, what is the current way to generate precise audio tones? >> AVFoundation? CoreAudio? AudioUnits? > > AudioUnits. It's been a long time since I worked with that API, but I'm > pretty sure I recall some sample code showing a generator AU that emits a > sine wave. > > —Jens > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/danw%40nekotech.com > > This email sent to d...@nekotech.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com