Why are you copying that app you are trying to build? Sent from my iPhone
> On Mar 3, 2020, at 1:11 PM, Gabriel Zachmann <z...@cs.uni-bremen.de> wrote: > > Thanks a lot for your response! > > Here is the screenshot: > <PastedGraphic-4.png> > > In case the mailing list deletes the screenshot, here is a link : > > https://owncloud.informatik.uni-bremen.de/index.php/s/25r8p7kDWqtpgnY > > > If you are curious, here is the source: > https://owncloud.informatik.uni-bremen.de/index.php/s/6jZ7rqFGkZ53fsA > > > > There are no libraries inside the package , just the bare minimum: > > Contents% ls -R > Info.plist MacOS/ PkgInfo Resources/ _CodeSignature/ > > ./MacOS: > ArtSaverApp* > > ./Resources: > Base.lproj/ > > ./Resources/Base.lproj: > MainMenu.nib > > ./_CodeSignature: > CodeResources > > > >> I still think that my previous advice of finding out which lib you are using >> and turning off code signing for it is the easiest approach. > > > I am linking to a number of macOS libraries (although not using them in the > code yet): > Photos, CoreLocation, QuartzCore, ApplicationServices, IOKit, AppKit, > Foundation, MediaLibrary, Cocoa. > > I am not using any other libraries. > > How can I turn off code signing for one of those libraries? > > > > Best regards, Gabriel > > > > >> On 3. Mar 2020, at 12:47, Alex Zavatone <z...@mac.com> wrote: >> >> Please send a screenshot of your copy files phase so we can clearly see what >> you are trying. >> >> Thanks. >> >> Sent from my iPhone >> >>> On Mar 2, 2020, at 7:12 PM, Gabriel Zachmann via Cocoa-dev >>> <cocoa-dev@lists.apple.com> wrote: >>> >>> I have a naked macOS app (created with Xcode's template "App"). >>> >>> I get this funny error message >>> >>> Embedded binary is not signed with the same certificate as the parent app >>> >>> but only, when I switch to Release *and* when I add a Copy Files phase >>> with Destination = Absolute Path >>> and Name = MyProduct.app >>> When I compile the Debug version, everything is fine. >>> >>> I don't think I have an "embedded binary". >>> >>> One thing that is funny is that in the table of the Copy Files phase, it >>> says "...in build/Debug". >>> >>> So I guess I am doing something wrong when I define the Copy Files phase. >>> I just want to copy the executable to a different place directly after >>> compilation. >>> >>> Have googled, to no avail. >>> >>> Could some kind soul explain to me, please, how to define a proper "Copy >>> Files" phase in XCode 11? >>> Thanks a lot in advance. >>> >>> >>> >>> Best regards, Gabriel >>> >>> >>> _______________________________________________ >>> >>> Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) >>> >>> Please do not post admin requests or moderator comments to the list. >>> Contact the moderators at cocoa-dev-admins(at)lists.apple.com >>> >>> Help/Unsubscribe/Update your Subscription: >>> https://lists.apple.com/mailman/options/cocoa-dev/zav%40mac.com >>> >>> This email sent to z...@mac.com > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com