> Its not Apples fault if you were not aware. They were both highly talked about during their respective WWDC events.
The vast majority of developers do not go to the WWDC and do not have time to watch the dozens (hundreds?) of hours of videos to maybe find something relevant about the future of macOS dev. If that's how Apple communicates their future plans then Apple has a communication problem. Companies like Adobe, Microsoft, etc, announce their plans publicly years in advance. They have dedicates pages, blog posts, social media announcements with dates of when these EOL changes will happen. For example Adobe announced in 2017 it would kill the Flash Player by 2020. Personally I didn't know about 32 bits EOL until I heard about it with Mojave user alerts, less than 2 years before Catalina was released. It didn't impact me, but it did impact many companies that are still struggling with it. For example the vast majority of audio software companies are still communicating to its users to not update to Catalina. Huge audio companies like Native Instruments are still struggling with this. https://support.native-instruments.com/hc/en-us/articles/360001890378-macOS-10-15-Catalina-Compatibility-with-Native-Instruments-Products Do you know for certain when Apple will stop shipping OpenGL with macOS? Probably not. Most likely it will be announced less than a year before it happens. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com