Hi,

I’m currently making a SpriteKit game in tvOS and am using the Play/Pause 
button on the remote as my games secondary button. The code to make this work 
is as follows:

        let pushPlay = UITapGestureRecognizer(target: self, action: 
#selector(pushedPlay))
        pushPlay.allowedPressTypes = [NSNumber(value: 
UIPress.PressType.playPause.rawValue)]
        self.view?.addGestureRecognizer(pushPlay)

This works great, but stops any music from playing in the background from the 
Apple Music app. As my game is a card game I would prefer to allow users to 
play their own music if they wish to. I’ve noticed this behavior on most Apple 
apps on tvOS and wondered if there was any way to override the pausing of music 
when the play/pause button is pushed?

Thanks,
Liam 
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