> On 13 Sep 2019, at 5:58 pm, Jens Alfke <j...@mooseyard.com> wrote: >> They've pulled the same trick again with 10.15 but this time, the installer >> for the headers is also missing meaning I'm unable to compile 3rd party >> software using the command line tools because of missing headers like zlib >> and libxml2. > > That's the first I've heard of this — I've had Xcode 11 for months and I > build 3rd party software with CLI tools all the time. And I assume lots of > other people do too, otherwise HomeBrew would be pretty broken :) > > The SDK headers aren't installed in /usr/include or > /System/Library/Frameworks, but Clang's default header search path is > pre-configured to include the equivalent dirs in the SDK.
Hmm, I must be dreaming...or maybe just sleeping! It looks like the headers *were* included with the command line tools this year. The ./configure script for the tool I'm building has flags for specifying the path to zlib and libxml, setting these to /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr allows the whole thing to compile perfectly now. Thank you. Something has definitely changed with the dev-tools setup though, as I never had to do that in the past. Regardless, it's working now, so I'm happy. Thanks Mark _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com