1. Created new storyboard and dragged a window (with controller) into it. Comes with a view (with controller). 2. Expanded the size of the window. Didn’t touch the associated view. 3. On test run, window comes out much smaller than expected. Can’t figure out a tweak to fix it.
I got a feeling that, since the interior of the window and the exterior of the view are probably bound, that the auto-layout system is choosing the view’s smaller size over the window’s bigger one. How do I reverse this? Or do I have to manually increase the size of all the interior views? — Daryle Walker Mac, Internet, and Video Game Junkie darylew AT mac DOT com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com