1. Created new storyboard and dragged a window (with controller) into it. Comes 
with a view (with controller).
2. Expanded the size of the window. Didn’t touch the associated view.
3. On test run, window comes out much smaller than expected. Can’t figure out a 
tweak to fix it.

I got a feeling that, since the interior of the window and the exterior of the 
view are probably bound, that the auto-layout system is choosing the view’s 
smaller size over the window’s bigger one. How do I reverse this? Or do I have 
to manually increase the size of all the interior views?

— 
Daryle Walker
Mac, Internet, and Video Game Junkie
darylew AT mac DOT com 

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to