> On Mar 29, 2017, at 3:41 PM, Greg Parker <gpar...@apple.com> wrote:
> 
>> On Mar 29, 2017, at 9:02 AM, Charles Srstka <cocoa...@charlessoft.com 
>> <mailto:cocoa...@charlessoft.com>> wrote:
>> 
>>> On Mar 29, 2017, at 10:51 AM, Jens Alfke <j...@mooseyard.com 
>>> <mailto:j...@mooseyard.com>> wrote:
>>> 
>>>> On Mar 29, 2017, at 6:57 AM, Daryle Walker <dary...@mac.com 
>>>> <mailto:dary...@mac.com> <mailto:dary...@mac.com 
>>>> <mailto:dary...@mac.com>>> wrote:
>>>> 
>>>> Now the new Xcode release notes say that “• Swift now warns when an 
>>>> NSObject subclass attempts to override the initialize class method, 
>>>> because Swift can't guarantee that the Objective-C method will be called. 
>>>> (28954946)”
>>> 
>>> Huh, I haven’t heard of that. And I’m confused by “the Objective-C method” 
>>> — what’s that? Not the +initialize method being compiled, because that’s in 
>>> Swift. The superclass method?
>>> 
>>> Guess I’ll follow that Radar link and read the bug report myself. Oh, wait. 
>>> :(
>> 
>> You actually can this time, since Swift’s bug reporter is actually open to 
>> the public. https://bugs.swift.org/browse/SR-3114 
>> <https://bugs.swift.org/browse/SR-3114><https://bugs.swift.org/browse/SR-3114
>>  <https://bugs.swift.org/browse/SR-3114>>
>> 
>> Basically, with Whole Module Optimization turned on, +initialize wasn’t 
>> getting called. Their solution was to just get rid of +initialize.
> 
> You don't even need WMO. Many arrangements of Swift code can bypass ObjC 
> +initialize.
> 
> Invocation of +initialize is a feature of objc_msgSend(). Swift code does not 
> always use objc_msgSend() when calling methods: some methods are inlined, 
> some are called via virtual table, some are called directly. None of these 
> paths will provoke +initialize. 
> 
> Changing Swift's generated code to guarantee +initialize would be 
> prohibitively expensive. Imagine an is-initialized check in front of every 
> inlined call. It would be more expensive than +initialize in ObjC because 
> +initialize checking is free once you pay the cost of objc_msgSend(). (The 
> ObjC runtime checks +initialize on uncached dispatch, and never caches 
> anything until +initialize completes. Most dispatches are cached so they pay 
> nothing for +initialize support.)
> 
> +initialize in Swift isn't safe and is too expensive to make safe, so we're 
> taking it away instead.

I wonder if an equivalent Swift-native feature could be added, something like a 
typeInit block? If the block weren’t there, nothing special would happen, and 
if the block were present, the compiler could basically generate the code in 
the example I gave, but add the static var access to the front of every 
initializer and static/class member. That shouldn’t impact performance too 
much, and wouldn’t impact at all in the case that there’s no type initializer.

Charles

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