If you are linking against OSAKit, then something like the following (from 
<OSAKit/OSALanguage.h>) may be a starting point:

ComponentInstance compInstance = [[OSALanguage defaultLanguage] 
componentInstance];

-Ken

> On Feb 25, 2017, at 1:02 PM, sumit bansal <sumitonline.ban...@gmail.com> 
> wrote:
> 
> I am using it to implement scripting in my project.
> 
> I have used the API in following way:
> 
> 
> *ComponentInstance & compInstance =
> OpenDefalutConmponent(kOSAComponentType,
> kOSAGenericScriptingComponentSubtype);*
> *OSASetSendProc( compInstance, someParam1, someParam2); //function in
> Carbon/Frameworks/OpenScripting/OSA.h*
> 
> 
> I am using OpenScripting Architecture(OSA) APIs to implement the scripting
> functionality. To use APIs of OSA, we need to pass ComponentInstance.I
> don't know any other way of creating the object of ComponentInstance, the
> only way I know has been depreciated.
> 
> 
> I am new in MAC programming. Please forgive me if I am asking/replying
> something foolish.
> 
> On 25 February 2017 at 02:42, Jens Alfke <j...@mooseyard.com> wrote:
> 
>> 
>> On Feb 24, 2017, at 9:11 AM, sumit bansal <sumitonline.ban...@gmail.com>
>> wrote:
>> 
>> Can anyone please help me to find out the replacement of
>> Function =>  Component Manager::OpenDefaultComponent.
>> 
>> 
>> That’s very generic; the Component Manager is/was just an ancient
>> DLL-loading mechanism. IIRC it was mostly used by QuickTime. What are you
>> using the Component Manager for?
>> 
>> —Jens
>> 
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