On 20 Jun 2008, at 11:07, Torsten Curdt wrote:

you can't go wrong by reading the "Cocoa
Drawing Guide."

Surely will read through that. Because frankly speaking I didn't think this was Quartz related.

Well, you need to know how to generally draw in Cocoa, and you need to know how to take advantage of PDFKit, so both John Calhoun and Joel Norvell provided useful pointers.

The scaling is done when a PDFPage needs to be drawn, so you need to implement it in your subclass's drawWithBox: method. Use an affine transform set up to serve your needs and apply it to the current graphics context within the drawWithBox: method before drawing the page.

António

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I try to take one day at a time, but sometimes, several days attack me all at once!
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