If it's a dedicated workstation, it should be OK to require a RAID 0.
That won't affect anyone's priority, but all disk I/O will be divided
among two or more disks.

Alternatively, dedicate a single drive only to video, with your other
drive being for everything else.
Michael David Crawford, Baritone
mdcrawf...@gmail.com

      One Must Not Trifle With Wizards For It Makes Us Soggy And Hard To Light.


On Tue, Jul 5, 2016 at 10:20 AM, Quincey Morris
<quinceymor...@rivergatesoftware.com> wrote:
> On Jul 5, 2016, at 05:36 , Jonathan Taylor <jonathan.tay...@glasgow.ac.uk> 
> wrote:
>>
>> suggestions that might be relevant here
>
> What worries me about the Darwin-level (i.e. Unix-level) API suggestions that 
> others have made is that you don’t know how these interact with Cocoa apps. 
> You didn’t actually say whether your app is a Cocoa app, but if so …
>
> I think the best modern approach is to route your CPU and IO usage via GCD. 
> That is, from the point where some callback gives you raw video, use 
> dispatch_async to schedule the processing on a GCD queue, and use the GCD I/O 
> primitives to actually do the I/O.
>
> That will allow you to specify a quality of service (“user interactive” is 
> the highest), which should interact properly with other apps, e.g. the Finder 
> doing a large copy.
>
> That should take care of CPU and IO. For memory, I agree with Jens that you 
> should preallocate and reuse memory buffers, rather than re-allocating them, 
> as far as possible.
>
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