> On Feb 23, 2016, at 7:17 PM, Quincey Morris 
> <quinceymor...@rivergatesoftware.com> wrote:
> 
> On Feb 23, 2016, at 18:50 , Charles Jenkins <cejw...@gmail.com> wrote:
>> 
>> I draw based on the overlay view’s frame, NOT based on the rect that gets 
>> passed in to drawRect(). I must not understand what that parameter is for.
> 
> From the UIView documentation for ‘drawRect’:
> 
>> The portion of the view’s bounds that needs to be updated. The first time 
>> your view is drawn, this rectangle is typically the entire visible bounds of 
>> your view. However, during subsequent drawing operations, the rectangle may 
>> specify only part of your view.
> 
> 
> So, yes, your code is right now. :)
> 

Its almost right – drawing should be done based on the bounds not the frame 
(this will be an issue if you either use the frame.origin or if you transform 
the view).

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