> On 29 Dec 2015, at 17:40, Quincey Morris 
> <quinceymor...@rivergatesoftware.com> wrote:
> 
> On Dec 29, 2015, at 00:44 , Roland King <r...@rols.org 
> <mailto:r...@rols.org>> wrote:
>> 
>> I want to capture, in the app, the value of the slider only at the end when 
>> the mouse goes up, once
> 
> Isn’t that what the NSControl property continuous==false is for?

But as I said in the post - the slider is hooked up via bindings in the UI to a 
label which shows the value *as you slide it*, so it needs to be continuous for 
that purpose. Then when you let go, only then do I want the final value to be 
delivered to the app. 

were it simply a matter of turning continuous off I wouldn’t have had a 
problem. 

Surprisingly enough the thing I assumed would be the hardest, turned out to be 
the easiest, mouseDown is documented to start a local event loop capture and it 
doesn’t return until it’s all over .. so it just took this. 

import Cocoa

public protocol RKEndValueSliderTarget : NSObjectProtocol
{
        func sliderValueChangeEnded( slider : NSSlider )
}

public class RKEndValueSlider: NSSlider
{
        public var endValueReceiver : RKEndValueSliderTarget?

        public override func mouseDown( theEvent : NSEvent )
        {
                super.mouseDown( theEvent )
                endValueReceiver?.sliderValueChangeEnded( self )
        }
}

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