> On Sep 26, 2015, at 10:55 AM, Programmingkid <programmingk...@gmail.com> 
> wrote:
> 
> I think the reasoning for this is the user interface is expected to be 
> responsive and if other processes are running, then the interface will be 
> sluggish. 

Not at all. All processes are always running — the OS has pre-emptive 
scheduling. And the hardware is capable of playing Call Of Duty at 60fps so 
it’s not like rendering a few menus is much work for it :)

> Would you have additional documentation or sample code I could look at? The 
> event loop timer info looks interesting.

The Cocoa Event Handling guide is probably where you want to start. You could 
also read the API docs on NSRunloop and NSTimer.

—Jens
_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to