Just keep in mind that according to Apple's App Store rules, this qualifies as interpreted code. I worked on a really well known app that used a C# component for a fairly important piece of functionality, and that part could not be in our App Store version (the non-App Store could keep it), and our company and Apple were criticized royally in the press.
Don't be that app. C# makes apps fall flat. -- Gary L. Wade (Sent from my iPhone) http://www.garywade.com/ > On Jul 16, 2015, at 1:14 PM, Jonathan Mitchell <jonat...@mugginsoft.com> > wrote: > > >> On 16 Jul 2015, at 19:56, Glenn R. Martin <lifewar...@yahoo.com> wrote: >> >> Is there any reason we can't just provide a lipo'd fat archive of both 32 >> and 64? > I don’t know why this isn’t done (or else I am missing something). > I can build Mono okay on OS X but I never located the packaging script that > takes the built libraries and builds the framework bundle. > IIRC the actual Mono framework bundle is a bit non standard with some > components not exactly where you would expect them to be. > > Jonathan _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com