> On Jun 28, 2015, at 11:35 PM, Henrik Granaas-Helmers <helm...@me.com> wrote: > > 1. NSUserDefaults seems to allocate 16 MB memory at load. I can't see myself > using a megabyte—let alone 16 of those. It would be very interesting to know > why it allocates so much, and if there is a way to encourage NSUserDefaults > to grab less.
Probably you’re looking at the memory allocated by a lot of system components during app initialization, or of components that get initialized lazily during the first call to NSUserDefaults. > 2. I create a couple of CoreAnimation layers that I think are large > (5120x2880 px). I would expect that to occupy 450 MB (5120*2880*32/1024/1024) > of memory. But instead it only takes up one fourth of that. What is this > sorcery? Much of that memory is likely allocated in the WindowServer’s address space, or even on the GPU. General advice: Don’t micromanage your use of memory, and as with all optimization, wait until you have something working before trying to performance-tune. And as Quincey said, in any modern OS it becomes very tricky to say how much memory is being used. It’s complicated by factors like virtual memory, paging, memory-mapped files, shared memory, copy-on-write, GPU vs CPU … —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com