> On Jun 28, 2015, at 11:35 PM, Henrik Granaas-Helmers <helm...@me.com> wrote:
> 
> 1. NSUserDefaults seems to allocate 16 MB memory at load. I can't see myself 
> using a megabyte—let alone 16 of those. It would be very interesting to know 
> why it allocates so much, and if there is a way to encourage NSUserDefaults 
> to grab less.

Probably you’re looking at the memory allocated by a lot of system components 
during app initialization, or of components that get initialized lazily during 
the first call to NSUserDefaults.

> 2. I create a couple of CoreAnimation layers that I think are large 
> (5120x2880 px). I would expect that to occupy 450 MB (5120*2880*32/1024/1024) 
> of memory. But instead it only takes up one fourth of that. What is this 
> sorcery?

Much of that memory is likely allocated in the WindowServer’s address space, or 
even on the GPU.

General advice: Don’t micromanage your use of memory, and as with all 
optimization, wait until you have something working before trying to 
performance-tune. 

And as Quincey said, in any modern OS it becomes very tricky to say how much 
memory is being used. It’s complicated by factors like virtual memory, paging, 
memory-mapped files, shared memory, copy-on-write, GPU vs CPU …

—Jens
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