1) NSCell is often used along with the Prototype design pattern.  See the 
-setPrototype: method of NSMatrix.  When so configured, NSMatrix copies its 
prototype cell as needed to create new instances.
   
  2) Of course NSCell implements <NSCoding>.  Otherwise it couldn't be used in 
Interface Builder because Interface Builder encodes/archives every object and 
then decodes/unarchives them (thus deep copying the entire graph of 
interconnected objects) every time you enter test interface mode.  The same 
thing happens when saving and loading a nib file.
   
  If you implement <NSCoding> in your subclass of NSCell, then the easiest way 
to deep copy in instance of your cell will be like this:
  - (id)deepCopy 
  {
     return [[NSKeyedUnarchiver unarchiveObjectWithData:[NSKeyedArchiver
        archivedDataWithRootObject:self]] retain];
  }
   
   
  Note: the upcoming "Cocoa Design Patterns" book includes information about 
the Copying, Prototype,  and Archiving/Unarchiving patterns.  Interestingly, 
the Prototype pattern examples currently include a MYLabeledBarCell class.
   
  3) It is obviously possible to create a new Interface Builder "plug-in" 
(formerly pallet) that includes a custom subclass of NSCell or any other AppKit 
class.  The custom objects can then be dragged into interfaces (which involves 
copying them in some cases) and they will even work in test interface mode.
   
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