On May 19, 2008, at 7:07 PM, Brad Gibbs wrote:

It all makes perfect sense, I just didn't know that not alloc'ing and init'ing was a fully legit move.


Well, you do need to set the pointer to point to something, or else accessing it will in the best case raise an exception, and in the worst case cause a crash.

Nick Zitzmann
<http://www.chronosnet.com/>

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