> The issue could also be addressed from the other direction. How far behind > the scenes do you want to go? Should one program only with structs and C > functions because polymorphism and dynamic binding do things for you "behind > the scenes"?
I had started to say much the sam thing (only was using assembly as my extreme example) but decided against it. :-) Very valid point, though. -- I.S. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]