Other than me wanting to avoid re-writing my view drawing code? :) I will probably look into doing this -- of the unanswered questions that I have is will I be able to toggle (relatively) easily between a full-screen context and a windowed context? Do I need to completely throw out my NS* drawing code? Or can I legitimately get away with throwing out my NSWindow and NSView usage while in fullscreen mode?
Part of this stems from the fact that this is only a personal use app right now -- so I'm not necessarily tied to the right way of doing things at the moment. If I decide to distribute this in any way, I would be all for ripping things out and re-writing as necessary. But right now, I just need to have something working on my laptop only :) thanks! dennis On Tue, May 13, 2008 at 5:00 PM, John Stiles <[EMAIL PROTECTED]> wrote: > > None of this really refutes what Ricky posted. > You are just lucky that it works in the one-display case. It really isn't > designed to work, and on some configurations, it just won't. > Is there anything preventing you from following Ricky's advice? > > > > > Dennis Munsie wrote: > In this case, what I am trying to accomplish is something along the > lines of how Keynote and Powerpoint behave. I only want to take over > one display, most likely connected up to a projector. But, I also > occasionally want to have it in a window. I'm not expecting any > controls to work -- this is strictly a view-only window. > > Also -- the code currently works just fine for the case of a single > display machine or when the window is on the main display. I just > need to make it work when the window is on another display. > > thanks! > dennis > > On Tue, May 13, 2008 at 4:23 PM, Ricky Sharp <[EMAIL PROTECTED]> wrote: > > > Ack. Do not expect to use AppKit with a captured display. I really wish > all those archived code examples out there would just vanish; just leads to > more folks doing this. > > Anyhow, if you really must capture the display using the CG APIs, please > note that there's different mechanisms for getting data onto the screen. > Search cocoa-dev and quartz-dev for the details on why you cannot use AppKit > with captured displays. > > If you must use AppKit, you can always use a call to SetSystemUIMode (to > hide menu bar and dock). Then, enumerate all screens and put up "blanking" > windows on each one. Then, put up your "content" window over a particular > blanking one. See the child window APIs for how you can ensure that the > content window is never brought forward over the blanking one. > > This latter approach is what I've done for the past few years and has > worked great. > > ___________________________________________________________ > Ricky A. Sharp mailto:[EMAIL PROTECTED] > Instant Interactive(tm) http://www.instantinteractive.com > > > > > > > -- dennis _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]