You can also create a CGBitmapContext (with CGBitmapContextCreate) and create a CIContext from that (with +[CIContext contextWithCGContext:options:]) and draw to the CIContext. It will draw the pixels into the bitmap. This will work for Tiger and Leopard.



On May 13, 2008, at 1:51 AM, Nikolai Hellwig wrote:

If you are using Leopard (10.5), you could do something like this:

CIImage* imageBlurred = .....
NSBitmapImageRep* bitmap = [[[NSBitmapImageRep alloc] initWithCIImage: imageBlurred] autorelease];

// Getting pixels data
// this returns a pointer to the pixel data
[bitmap bitmapData]

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