on 2008-04-22 2:31 PM, Steve Cronin at [EMAIL PROTECTED] wrote: > NO threading involved here. > Just straight up Cocoa code...
Bear in mind that running a script via NSAppleScript (or the corresponding method in OSAKit) on a machine that has Unsanity's Application Enhancer (APE) installed automatically causes the script to be run in a secondary thread. At least, this was true a couple of years ago when I first encountered the problem. I ran into this problem with APE in one of my own applications that uses NSAppleScript to run a script. I worked closely with Unsanity at that time to figure out how to deal with the problem. As a result, I now always force my scripts to run on the main thread by calling -performOnMainThread (I forget exactly what the method is called). This seems to work around the problem on machines that have APE installed. Unfortunately, it is difficult to support customers/users running APE. Folks with haxies installed rarely know that they should mention it when they submit problem reports. I've gotten in the habit of asking that question up front in response to almost all support calls. -- Bill Cheeseman - [EMAIL PROTECTED] Quechee Software, Quechee, Vermont, USA www.quecheesoftware.com PreFab Software - www.prefabsoftware.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]