The script installation in a more central place is an interesting thought. Is /usr/local/bin the Apple-sanctioned place for user-installed commandline utilities, rather than something like (the non-existent) /Users/<username>/bin? I could also install such a script alongside the .app bundle, which is a thought which had crossed my mind before I decided to ask more experienced Mac developers, but that might lead to path problems or long paths again, of course.
Automator-enabling is something which I would tackle at a later stage, I think. It might not be hard, but it could take me a lot of reading and learning to get to the point where I would realise this :) I will focus on separating engine from GUI cleanly, for now, and learning Cocoa. Thanks for the reply. I think that'll get me going in the right general direction. Carsten On 22/03/2008, Tom Harrington <[EMAIL PROTECTED]> wrote: > On Sat, Mar 22, 2008 at 4:26 PM, Carsten <[EMAIL PROTECTED]> wrote: > > However, image processing apps can benefit from batch modes, and > > although some things can be nicely handled by an in-app batch manager, > > the ideal would be to also allow the application to be run from the > > commandline, as a traditional unix utility. > > > > Given the .app bundle format of Cocoa apps, I don't quite see how I > > would do this. In main(), I have added an if contingent on the > > existence of commandline parameters (which can be refined in case Mac > > OS X uses these to launch drag-n-drop scenarios, something which I > > don't know yet), which doesn't load the GUI in case the app has been > > launched in commandline batch mode, but the executable is deep inside > > the .app bundle... > > > > What is the traditional Mac OS X/Cocoa way of handling such a > > scenario, or is it simply not do it like this, and to force the user > > to use an in-app batch manager? > > > You could just use the executable in the .app bundle, though it would > lead to some very long command lines. For example you can run > TextEdit with "/Applications/TextEdit.app/Contents/MacOS/TextEdit". > > One approach that some apps take is to have a separate command-line > tool which could be installed in /usr/local/bin or some other more > normal-seeming place. With this approach you'd probably have a > regular drag-install app bundle with a menu item to optionally install > the command-line tool. Depending on your architecture the > command-line tool could be as simple as a symbolic link to the main > bundle's binary. > > Depending on your requirements, you might consider whether the > batch-mode processing would be better implemented as an Automator > action. > > -- > Tom Harrington > [EMAIL PROTECTED] > AIM: atomicbird1 > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/dev%40whimster.org > > This email sent to [EMAIL PROTECTED] > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]