On Thu, Mar 20, 2008 at 11:33 AM, Christopher Nebel <[EMAIL PROTECTED]> wrote: > On Mar 20, 2008, at 10:32 AM, Rob Napier wrote: > > > Say you have a C++ object called MyObject in the namespace myapp > > that you want to access through your ObjC. What I tend to do is > > create an ObjC++ object called MyObjectWrapper that owns a > > myapp::MyObject and presents a pure ObjC interface to its methods. > > Users of MyObjectWrapper don't have to include MyObject.h. The trick > > is that you need to use void* rather than a real class type in > > MyObjectWrapper.h like this: > > > > typedef void* MyObjectPtr > > > > @interterface MyObjectWrapper : NSObject > > { > > MyObjectPtr myObject; > > } > > > > That will get you around having C++ class definitions in your header. > > Actually, you don't need the "void" typedef -- you can exploit the > fact that "class" and "struct" are (almost) synonymous in C++: > > struct MyObject; // forward declaration. > typedef struct MyObject MyObject; // this is Objective-C, after all... > > @interterface MyObjectWrapper : NSObject > { > MyObject *myObject; > }
Or just forego the typedef altogether: @interface MyObjectWrapper : NSObject { struct MyObject *myObject; } -- Clark S. Cox III [EMAIL PROTECTED] _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]