I am having trouble understanding how Core Animation geometry interacts with NSView geometry in a layer-hosting situation.
I have an NSView that hosts a root layer, and it has two sublayers that I need the user to be able to drag each around. I want to be able to convert a mouse coordinate into a point suitable for -hitTest:'ing on my root layer. I can convert from the mouse coordinates to the view's coordinates, but then I am not sure how to proceed. The convertPoint:fromView: method of NSView translates into the bounds rectangle, which is distinct from the view's frame. CALayers don't have this bounds/frame distinction, and I'm not sure whether the view's *frame* or it's *bounds* get applied to the hosted layer. I looked at how GeekGameBoard does it: CGPoint where = NSPointToCGPoint([self convertPoint: locationInWindow fromView: nil]); where = [_gameboard convertPoint: where fromLayer: self.layer]; CALayer *layer = [_gameboard hitTest: where]; ...which is straightforward enough BUT when I use Quartz Debug to double the scale factor, GeekGameBoard breaks, as if mouse movements/locations were halved. How do I convert points between these coordinate spaces in a more savvy manner? I think I get Core Animation's geometry within Core Animation, but I still don't get how it relates to the device and NSView geometry. Given the huge textures Core Animation wants to make when I create sublayers on a layer with a shrinking transform, it almost seems that 1 unit always corresponds to 1 pixel. How does Core Animation's geometry relate to NSView's resolution independent geometry? thanks, -natevw ____________________________________________________________________________________ ¡Capacidad ilimitada de almacenamiento en tu correo! No te preocupes más por el espacio de tu cuenta con Correo Yahoo!: http://correo.espanol.yahoo.com/ _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]