I guess I don't understand how to use that.  I have no font specified.
ConvertFont returns a similar font style (e.g., Italic) and size to whatever
you put into it.  What I want is to extract the user selected font and size
from the panel.  "selectedFont" does what I want, as long as it has been
used previously with text.  Here is what I am doing:

-(void)addString:(NSString*)string toPath:(NSBezierPath*)path {
    NSFontManager* fmgr = [NSFontManager sharedFontManager];

//    NSFont* theFont = [fmgr selectedFont];
    NSFont* theFont = [fmgr convertFont:[NSFont systemFontOfSize:50]];

    NSBezierPath* stringPath = [string bezierWithFont:theFont];
    NSAffineTransform* tf = [NSAffineTransform transform];
    [tf scaleXBy:1 yBy:-1];
    NSBezierPath* uppath = [tf transformBezierPath:stringPath];
    [path appendBezierPath:uppath];
}

    BTW, the [string bezierWithFont:theFont] is straight out of the
"SpeedyCategories" file in the SpeedometerView sample code.   Works great.
I wish I had found this long ago.

> Gordon,
> 
> -[NSFontManager selectedFont] is used mainly for getting the font set
> via -[NSFontManager setSelectedFont:isMultiple:] method.
> 
> Typically, you query the user font selection via -convertFont: method.
> 
> See the following tech doc section.
> Font Panel: Using the Font Panel
> 
> Aki
> 
> On 2008/03/02, at 14:29, Gordon Apple wrote:
> 
>>    I am using NSFontManager and NSFontPanel to (eventually) extract
>> a glyph
>> as a draw object.  The following code fails unless the font panel has
>> previously been used in a text field.
>> 
>>    NSFontManager* fmgr = [NSFontManager sharedFontManager];
>>    NSFont* theFont = [fmgr selectedFont];
>> 
>>    After I select the font and size in the panel, "theFont" will
>> always
>> return nil.  If I first use the panel with a text view, it will work
>> properly.  Also, a few times, I couldn't set the size in the panel's
>> size
>> field.  Bug report time? Or is there something else I could do to
>> get it
>> properly initialized?
>> 

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