On Feb 29, 2008, at 21:31, Steve Weller wrote:

-(void)frameDidChangeNotification:(NSNotification *)notification
{

        [[NSNotificationCenter defaultCenter] removeObserver: self];
        NSRect frame = [[self superview] frame];
        NSSize cSize;
        cSize = [self canvasSize];
                
        // Use the larger dimensions of the canvas and the superview
        if(frame.size.width > cSize.width)
                cSize.width = frame.size.width; 
        if(frame.size.height > cSize.height)
                cSize.height = frame.size.height;

[self setFrame:NSMakeRect (frame.origin.x,frame.origin.y,cSize.width,cSize.height)];
        //      NSLog(@"%f %f",newSize.width, newSize.height);
        
        NSNotificationCenter *center = [NSNotificationCenter defaultCenter] ;
   [center addObserver: self
                           selector: @selector(frameDidChangeNotification:)
                                   name: NSViewFrameDidChangeNotification
                                 object: self];
        
}

This figures out the rectangle that encloses both the canvas and the superview's frame and makes my custom view's frame equal to that. The only remaining thing to fix is that the lower left point is always shown in the view, when I actually want the center point to be shown. So I have to shift the frame origin as part of the calculation.

A couple of small points:

-- It's not quite correct to use the superview's frame to calculate a view's frame, since they are in different coordinate systems. You really should use [[self superview] bounds], which is in the same coordinate system as [self frame].

The problem is harmless in this case, because the superview is a NSClipView, which happens to keep its frame coordinate system synchronized with that of view it contains, but this is not generally true of view-superview geometry.

-- If you want to refer to the clip view, [[self enclosingScrollView] contentView] is more correct than [self superview]. The fact that they're the same thing is an implementation detail. (But if you're going to pretend not to know they're the same you really should do an explicit coordinate conversion when combining their dimensions.)

-- As someone suggested on this list a few weeks ago, it's perhaps marginally more elegant to use [self visibleRect] instead of the clip view bounds. Although the purpose of the clip view is to manage the visible rect of the view it contains, using the visible rect directly means you don't have to build in knowledge of that implementation detail. And there's no coordinate conversion needed.


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