On Feb 28, 2008, at 3:18 PM, Hank Heijink wrote:


On Feb 28, 2008, at 2:56 PM, Nate Weaver wrote:

Interesting... I hadn't thought of that. Don't I have to add another timer to the NSDefaultRunLoopMode though? If I have to chose between having two timers on the main thread that alternate, or one on a secondary thread, I think I'll go with the extra thread.

I don't believe so; I've used it in an app of my own with a single timer to avoid the same issue you're having, with no apparent ill effects.


That's not my experience. If I just add a timer for the NSEventTrackingRunLoopMode, the only time that timer fires is when the run loop is in event tracking mode, which is what I would expect. In the NSDefaultRunLoopMode, that timer doesn't fire at all. Are you doing something somewhere else to make this happen, or am I missing something?


How did you create the timer? Via +scheduledTimerWithTimeInterval:... or +timerWithTimeInterval:... ? If you use the latter, you'll have to add it to NSDefaultRunLoopMode yourself. I just do something like:

myTimer = [[NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(doTimerStuff:) userInfo:nil repeats:YES] retain];
[[NSRunLoop mainRunLoop] myTimer forMode:NSEventTrackingRunLoopMode];

and it works during both modes (the retain there probably isn't necessary in the general case, either).
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