Hey Phillip,

First, thanks for the really good feedback. This will help a lot--this is the 
kind of stuff we need to know.

>> Unless I've misunderstood the details, I don't think tracing the build 
>> would help out here: it would tell us exactly which parts of Gnulib and 
>> MinGW-RT get used in the build, but it wouldn't magically fix the problem 
>> that the Windows SDK doesn't provide equivalents for all the headers and 
>> library functions the code needs.

Well, tracing a build with mingw DOES give us some of what we need--Its 
possible take the output from a mingw build and create Visual Studio project 
files from that data--it may require us to 'port' some of the dependent 
libraries, but that's kind of a goal here too.

I'm disturbed by that "#include_next " directive. That's the hackiest damn 
thing I've ever heard of...  I suspect we're gonna have to come up with some 
sort of fix for that. 

I propose a hybrid of your options #2 and #3:

If I add support for mingw to ptk (so that there is a compiler toolset choice 
for that), we can trace builds with mingw.  If we shallow-fork and build a few 
of the underlying libraries, we should be able to create projects for MSVC 
without excessive trouble. The only real issue we're going to face is compiler 
incompatabilities, and for that we're going to have to actually modify code to 
fix those oddities that aren't supported by MSVC.

Proposed Tasks:
-------------------------

[Phillip] - document on a page in the wiki ( http://wiki.coapp.org ) the exact 
tools/steps to install for mingw -- so that there is no question of how it's 
installed.
[Garrett] - add mingw toolchain support into pTk so that we can trace builds 
from mingw. (This should only take me a couple of hours once I've got mingw up)
[Phillip] - build & trace a few of the libraries with the updated pTk, and 
report the results :D

We won't be able to find issues with the voodoo "#include_next" directive 
without getting to the compiling on VC stage. Wait.

We could update the CoApp scan tool to pick those out--that's kindof the thing 
that it was built for.  Perhaps Trevor could come out of hiding and add that 
for us (or anyone really... it's good code).  Then we could at least do 
something with that information.

Anyone else?

G



-----Original Message-----
From: coapp-developers-bounces+garretts=microsoft....@lists.launchpad.net 
[mailto:coapp-developers-bounces+garretts=microsoft....@lists.launchpad.net] On 
Behalf Of Philip Allison
Sent: Thursday, May 12, 2011 5:12 AM
To: coapp-developers@lists.launchpad.net
Subject: [Coapp-developers] MinGW and Gnulib

Hullo all,

Buoyed by early success (read: dumb luck) at getting bzip to build, I thought 
I'd have a go at gzip.  Long story short, I haven't succeeded, but it's raised 
some interesting questions.  GNU gzip - http://www.gnu.org/software/gzip/ - 
seems to be actively maintained, unlike the stuff at gzip.org, but it depends 
on Gnulib, which in turn seems to depend on the MinGW runtime.

Gnulib is a bunch of reusable code, which provides implementations of various 
functionality "missing" from various environments.
Unfortunately it isn't a shared library, it really is just a bunch of reusable 
code: in terms of version control, people either check in a snapshot of the 
parts they need, or import it using a git submodule (as is the case with gzip), 
or whatever equivalent their VCS of choice provides.  The bigger problem is 
that it provides a *lot* of autoconf macros for configuring itself to suit the 
host platform, coupled with making various base assumptions about the host 
platform's functionality, and I'm not quite sure how we're going to replicate 
those.

Using MinGW and MSYS, it's actually possible to run all the way through gzip's 
configure script with CC=cl and LD=link, with a bit of environment mangling, 
but the end result doesn't build.  The problem essentially stems from the fact 
that Gnulib assumes a GNU toolchain and a certain underlying amount of 
"POSIXness" in the host platform.
For example, its replacement for dirent.h - which isn't a static bit of source, 
but generated locally by autoconf - ended up containing the line '#include_next 
<dirent.h>', which poses two problems: first of all, the #include_next 
directive is non-standard and not supported by MSVC; secondly, even if it was 
supported, the Windows SDK doesn't provide a native dirent.h to begin with.  
The Gnulib version isn't self-contained, it uses lots of macro trickery to 
selectively override or augment an existing header.  There are also various 
header files which, once generated, end up containing '#include ""' - I'm not 
100% sure what's going on, but I think it's a symptom of a similar problem, 
where an assumption has been made about the existence of a platform-native 
header file but the configure script hasn't found one.

If I was going to build with the toolchain provided by MinGW itself, this 
wouldn't be such a problem, because the MinGW runtime library
(MinGW-RT) itself meets some of these requirements, but the end goal is to 
build with MSVC.  Unless I've misunderstood the details, I don't think tracing 
the build would help out here: it would tell us exactly which parts of Gnulib 
and MinGW-RT get used in the build, but it wouldn't magically fix the problem 
that the Windows SDK doesn't provide equivalents for all the headers and 
library functions the code needs.  I see several options at this point, but I'm 
not sure which is
best:

1. Port gzip away from Gnulib and MinGW-RT entirely.  We would end up with 
something self-contained and buildable, but the changes would be fairly 
extensive, and we'd need to repeat the process every time we come across a 
package with one or both of these dependencies.

2. Support MinGW as an alternative toolchain within CoApp.  It's pretty easy to 
set up these days, and can create executables which run outside the MinGW 
shell, providing the software doesn't try to do anything too odd at runtime.  
IMHO a non-starter due to the sheer amount of baggage and maintenance problems 
this would introduce.

3. Port MinGW-RT to MSVC and package it for CoApp.  We may still need MinGW 
itself to get an initial build of a given package going, but once that's been 
done & traced, at least we'll have a reasonable assurance that when we swap out 
the toolchain, we aren't also swapping out great chunks of API which the code 
relies on.

4. Something else I haven't thought of.  I may, of course, be approaching this 
entirely the wrong way - I do think it will be an ongoing issue, though, 
because for many developers, MinGW is the toolset of choice when trying to 
build portable software on Windows.

Thoughts?

Regards,
Phil

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