I have a useful library for image manipulation in Clojure, you may find it 
useful:

https://github.com/mikera/imagez

New ideas / PRs gratefully received!

On Sunday, 13 March 2016 04:14:34 UTC+8, James Elliott wrote:
>
> Interesting! This is the first time I have had to drop out of Clojure for 
> performance reasons. It is not too surprising, given that I am doing 
> low-level byte bashing in a tight loop to send pixels to a display over USB 
> at sixty frames per second. But it is surprising that nothing like this has 
> happened before in building my Clojure environment for running light shows.
>
> I have created a separate Java library which I am calling Wayang, to make 
> it easy for any Java project to drive this display. Once that’s done, I may 
> add a small Clojure convenience wrapper, or I may just have Afterglow use 
> Wayang directly. https://github.com/brunchboy/wayang
>
> But first I have a bunch of Java2D integration to implement!
>
> On Thursday, March 13, 2014 at 12:26:33 AM UTC-5, Ignacio Corderi wrote:
>>
>> Hey guys, here is a huge performance problem I'm trying to figure out:
>>
>> ;; Say you have 2 data arrays sitting out there of 1 MB
>>
>> (def one-mb (byte-array (* 1024 1024))) 
>> (def another-mb (byte-array (* 1024 1024))) 
>>
>> ;; and another one that should have the byte-by-byte XOR of the previous 
>> two 
>>
>> (def out-mb (byte-array (* 1024 1024)))
>>
>> ;; question is... how do you code this guy, so that it doesn't take 
>> forever
>>
>> (defn inplace-xor [a b out]
>>   (def ln (count a))
>>   (loop [x 0]
>>     (if (< x ln)
>>       (do 
>>         (aset-byte out x (bit-xor (nth a x) (nth b x)))
>>         (recur (+ x 1))
>>         ))))
>>
>> ;; checking the time 
>>
>> (time (inplace-xor one-mb another-mb out-mb))
>>
>> ;; takes about ~400ms which is.... well... A LOT
>>
>> ;; I'm happy to receive a solution that involves calling some java 
>> library...
>>
>> Thanks in advance!
>> -Ignacio
>>
>>  
>>
>

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