> > This is already working well for the array programming APIs (it's easy to > mix and match Clojure data structures, Vectorz Java-based arrays, GPU > backed arrays in computations). >
While we could agree to some extent on the other parts of your post but the GPU part is *NOT* true: I would like you to point me to a single implementation anywhere (Clojure or other) that (easily or not) mixes and matches arrays in RAM and arrays on the GPU backend. It simply does not work that way. -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.