In short, no. :)

In long, maybe in some limited way if you write some code. There are really two 
pieces - the socket server and the socket repl. The socket server just runs 
whatever accept function you tell it when a client connects on the socket. 
There is no transport level security built into that socket.

You can write your own accept function that does anything you want - does some 
level of authentication, redefines functions, or even kill the app.

The last is actually particularly useful if you run server in some kind of 
restart loop. In that case you could do something to save new code on the 
system, replacing the old code, and restart your app.

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