On Fri, Aug 7, 2015 at 7:29 AM, kirby urner <kirby.ur...@gmail.com> wrote:

>
> So in my Python for kid-newcomers, my back end has been
>
> (A)  for 2D:  POV-Ray, the free ray tracer (povray.org, CompuServ
> license) and
> (B)  for 3D:  a lot of Visual Python (vpython.org) -- once it came down
> the pike, with VRML before that (the Ux is quite similar -- rotate colorful
> shapes in real time, that your program defined).
>
>
Actually (quick addendum), POV-Ray does stellar 3D stills... it's the Time
dimension that gets between 2D and 3D (as I'm leaving out a true Z given
screens are really flat).  With VPython as with VRML you have that
"twirling a polyhedron with a mouse" experience, whereas in 2D, it's a
"still life".

Kirby

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