BTW, is there any network based core.async channel available now?
On 10/08/2014 04:36 AM, adrian.med...@mail.yu.edu wrote:
It's not about 'safety' (depending on what that means in this
context), but as Zach pointed out, if you aren't careful about
backpressure you can run into performance bottlenecks with
unrestrained async IO operations because although they let you code as
if you could handle an unlimited amount of connections, obviously that
isn't true. There is only a finite amount of data that can be buffered
in and out of any network according to its hardware. When you don't
regulate that, your system will end up spending an inordinate amount
of time compensating for this. You don't need to worry about this with
"regular io" because the "thread per connection" abstraction
effectively bounds your activity within the acceptable physical
constraints of the server.
On Tuesday, October 7, 2014 2:49:30 PM UTC-4, Brian Guthrie wrote:
On Mon, Oct 6, 2014 at 12:10 AM, <adrian...@mail.yu.edu
<javascript:>> wrote:
Zach makes an excellent point; I've used AsyncSocketChannels
and its irk
(http://docs.oracle.com/javase/8/docs/api/java/nio/channels/AsynchronousServerSocketChannel.html
<http://docs.oracle.com/javase/8/docs/api/java/nio/channels/AsynchronousServerSocketChannel.html>),
with core.async in the past. Perhaps replacing your direct
java.net.Sockets with nio classes that can be given
CompletionHandlers
(http://docs.oracle.com/javase/7/docs/api/java/nio/channels/CompletionHandler.html
<http://docs.oracle.com/javase/7/docs/api/java/nio/channels/CompletionHandler.html>)
would be a better fit.
Once I do some performance instrumentation I'll give that a shot.
I admit that I'm not familiar with all the implications of using
the nio classes; were I to switch, is it safe to continue using go
blocks, or is it worth explicitly allocating a single thread per
socket?
Brian
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