Hi all,

I think we are all familiar with the wonderful core.logic implementation of a sudoku solver by David Nolen. Now, I am trying to combine his solver with the `random-puzzle` generator shown here ( http://jkkramer.com/sudoku.html). I have made the necessary changes (to deal with seqs of numbers rather than strings and to return 0 instead `.` for empty squares) but doing `(solve (random-puzzle))` eats up memory without returning anything, whereas trying out some of the ready made puzzles shown as examples on the above link works!

I suspected a different board representation between the 2 projects but then I noticed that the ready-made examples work in both implementations so it can't be that...both implementations seem to accept a 1D seq of either strings or numbers.

any clues? I'd like to be able to generate random-puzzles that can be passed to the core.logic solver. Currently `(random-puzzle)` returns something like this which at first glance seems compatible with David's solver:

user=> (random-puzzle 17)
(0 0 0 0 0 2 0 0 6 8 0 0 0 0 0 0 0 0 0 0 0 5 0 0 0 0 7 0 0 0 0 0 0 3 0 8 2 0 0 0 0 0 0 0 1 0 0 0 3 0 0 0 0 2 7 0 0 0 5 0 8 0 3 0 2 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0)
user=> (count (filter (complement zero?) *1))
17

has anyone looked at both projects?

thanks in advance :)

Jim


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