Some info about the current status:

* Input handling - missing joystick (not that important I guess).
* Networking - "completely" done (might be improved, but works for most
purposes).
* Physics - not started.
* Materials - usable, but needs work.
* Geometry - same as material.
* Application + settings - mostly done.
* UI - mostly done. Most notably missing "click" handlers.

I have also tried to make an enlive-style system for creating user
interfaces and 3d geometry. The ui part is
done, but the geometry part is missing.

I might have missed something. Just ask if you'd like to know more.

Jonathan


On Wed, May 1, 2013 at 11:20 PM, Jonathan Fischer Friberg <
odysso...@gmail.com> wrote:

> My effort can be found here:
> https://github.com/odyssomay/orbit
>
> It's kind of "all over the place" in that I have started on a lot of
> things, but not really
> finished any parts. In any case, should be some useful stuff in there.
>
> I haven't really been active on the project lately - there's a bunch of
> other things I'd
> like to finish first. But I intend to "finish" the library in the near
> future.
>
> I renamed the library today which might cause some trouble - just a heads
> up.
>
> Jonathan
>
>
> On Wed, May 1, 2013 at 10:08 PM, Alex Fowler <alex.murat...@gmail.com>wrote:
>
>> So, inspired by the latest talks with locals, I propose starting a
>> collective initiative on creating a full-scale wrapper for JME3.
>>
>> Actually, I am starting to write my Clojure project with JME3 and I feel
>> like in a desperate need for a clojuric wrapper. So I started implementing
>> wrappers for Material, Texture, Geometry and so on.. but I think that that
>> code would be rather universal and there is no point for it to belong to a
>> personal project. So I think that we might start a community library
>> project on this with those who is interested. Besides that, I think that I
>> am a rather newb in Clojure and if I do that on my own, I will not do it as
>> good as possible :D Is somebody interested in that?
>>
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