hi, apologies if this is slightly off-topic but I'd appreciate advice on something I don't have much experience with.
I'm writing a mud (multiplayer text game) where you can write the game logic in different programming languages; for example, the combat system in Ruby and the movement system in Clojure. The different systems communicate over sockets with a central Clojure server which handles player connections. Message queues seem like a good solution for the interprocess communication so I'm looking at brokers like RabbitMQ. My question is, does a message broker like RMQ seem like overkill for what is basically a small-scale application (most muds never run more than a couple dozen game systems and see more than a couple of hundred player connections), and if so, is there is a more lightweight alternative that you would recommend? thanks, George -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en