On 13/11/12 20:36, Dave Ray wrote:
Just a wild guess, but if something's shown on the screen,
#'draw-tiles will probably get invoked to paint the canvas and it
might end up blocking on the #'curr-game promise.
thanks for your response Dave,

even though I'm not entirely sure what you mean, I can confirm that the promise is not to blame...I replaced it with an atom and the same thing happened...Delivering the promise is the very 1st thing happening so I can't see how it might be blocking...also, the canvas does not react unless the promise has been realized. After closing the gui I can't do anything on the dummy namespace...it hangs indefinately...

any other thoughts? I am quite desperate here...

Jim

ps: thanks Laurent, I'll check out the stable release on Thursday. The problem is that I'm not getting any exceptions so I'm not sure to much extent the eclipse debugger can help me.

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