Hello everyone,
I'm trying to decide if its worth writing the rules of chess/checkers
using core.logic or go down the conventional road but unfortunately I'm
inexperienced as far as core.logic goes. I mean I've played around for a
bit but nothing serious.
What I want is NOT AI or anything like that...all I want is to encode
the rules of the game somehow so i can then pass a board and a piece to
some function that will be able to find all available moves that don't
violate the rules of the game - no picking the best move or anything
like that...just finding the legal moves efficiently...does this sound
reasonable? I'm surprised there are so little on-line resources on the
matter!
if someone can explain the advantages and the disadvantages of of doing
so that would be fanatstic...Even better if someone can point me in the
right direction (some similar project perhaps). I really have no idea
how to start and its one of the few times g8ggle doesn't seem to help...
thanks in advance...
Jim
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